Blog posts tagged
"snapcraft"

185 posts


gbeuzeboc
25 September 2024

TurtleBot3 OpenCR firmware update from a snap

Article IoT

The TurtleBot3 robot is a standard platform robot in the ROS community, and it’s a reference that Canonical knows well, since we’ve used it in our tutorials. As a matter of fact, we use it to demonstrate some of our work, such as distributing a ROS stack through snaps. This robot embeds two boards, a

gbeuzeboc
25 September 2024


Igor Ljubuncic
16 June 2023

Snapcraft 8.0 and the respectable end of core18

Article Ubuntu

‘E’s not pinin’! ‘E’s passed on! This base is no more! He has ceased to be! ‘E’s expired and gone to meet ‘is maker! ‘E’s a stiff! Bereft of life, ‘e rests in peace! If you hadn’t nailed ‘im to the perch ‘e’d be pushing up the daisies! ‘Is software processes are now ‘istory! ‘E’s

Igor Ljubuncic
16 June 2023


gbeuzeboc
15 June 2023

ROS architectures with snaps

Article Robotics

Choosing the right architecture can be hard, but we want to help. In this blog, we’ll look at different architectures and their pros and cons. We’ll also show you how to apply the chosen architecture to a mobile robot software stack with three essential apps. With this blogpost, we will see the different ROS architectures

gbeuzeboc
15 June 2023


gbeuzeboc
27 April 2023

Optimise your ROS snap – Part 6

Article Robotics

Welcome to Part 6 of our “Optimise your ROS snap” blog series. Make sure to check Part 5. This sixth and final part will  summarise every optimisation that we did. We will provide a critique for every optimisation that we tried along this series of blogs. Finally, we have reached the last part of this

gbeuzeboc
27 April 2023


gbeuzeboc
24 April 2023

Optimise your ROS snap – Part 5

Article Robotics

Welcome to Part 5 of our “Optimise your ROS snap” blog series. Make sure to check Part 4. This fifth part is going to cover two different optimisations. The first one, covers the compression algorithm. The second one, is about implementing extremely risky but efficient file deletion. We are going to present two...

gbeuzeboc
24 April 2023


gbeuzeboc
21 April 2023

Optimise your ROS snap – Part 4

Article Robotics

Welcome to Part 4 of our “optimise your ROS snap” blog series. Make sure to check Part 3 before. This fourth part is going to explain what dynamic library caching is. We will present how to use it to optimise ROS snaps, along with the different points to be careful about. Finally, we will apply

gbeuzeboc
21 April 2023


gbeuzeboc
17 April 2023

Optimise your ROS snap – Part 3

Article Robotics

Welcome to Part 3 of our “optimise your ROS snap” blog series. Make sure to check Part 2. This third part is going to present safe optimisations consisting of removing duplicates and unnecessary files. We will present three different methods as well as their cumulative benefits for the performance of ROS snaps. When snaps are

gbeuzeboc
17 April 2023


gbeuzeboc
11 April 2023

Optimise your ROS snap – Part 2

Article Robotics

Welcome to Part 2 of the “optimise your ROS snap” blog series. Make sure to check Part 1 before reading this blog post. This second part is going to present initial optimisations already used in the Gazebo snap. We will present the benefit that they could bring to our ROS snaps as well as the

gbeuzeboc
11 April 2023


gbeuzeboc
6 April 2023

Optimise your ROS snap – Part 1

Article Robotics

Do you want to optimise the performance of your ROS snap? We reduced the size of the installed Gazebo snap by 95%! This is how you can do it for your snap. Welcome to Part 1 of the “optimise your ROS snap” blog series. This series of 6 blogs will show the tools and methodologies

gbeuzeboc
6 April 2023


Igor Ljubuncic
21 March 2023

Craft team welcomes you to another episode of its adventures

Article Ubuntu

Welcome to the second article in the Craft team saga. Previously, on Craft Team, we gave you a brief introduction into the team’s function, we announced our desire to share the ins and outs of our day-to-day work with the community, and gave you an overview of roughly two weeks of coding and fun. Today,

Igor Ljubuncic
21 March 2023


Igor Ljubuncic
16 December 2022

Snapcrafters: 2022 wrap-up

Article Community

This article was written by Merlijn Sebrechts and Dani Llewellyn from the Snapcrafters community. ===== Last year, we officially re-launched the “Snapcrafters” initiative. We’re a community of volunteers who build and maintain unofficial snap packages. Although snaps make it easy for developers to publish their software...

Igor Ljubuncic
16 December 2022


Igor Ljubuncic
14 October 2022

The long ARM of KDE

Article Desktop

With over 100 applications available in the Snap Store, KDE is by far the biggest publisher of snaps around. What unifies this impressive portfolio is the fact that all of these snaps are made for the x86 platform. Not anymore. Now, don’t panic! The x86 snaps are not going anywhere. But ARM-supported KDE snaps are

Igor Ljubuncic
14 October 2022


Jeremie Deray
5 August 2022

How to build a snap using ROS 2 Humble

Article Robotics

We’ve recently celebrated the release of ROS 2 Humble Hawksbill with a post detailing how to get started developing for the new release in containers. In addition, we shared an overview of the new features included with this new release, particularly its enhanced security features. This week we are tackling the logical...

Jeremie Deray
5 August 2022


Igor Ljubuncic
24 June 2022

The new classic confinement in snaps – Even the classics need a change

Article Ubuntu

As part of their fundamental, security-driven design, snaps are meant to run isolated from the underlying system. In most cases, the idea works well, and granular access to system resources using the mechanism of interfaces allows snap developers to ship their applications packaged with strict confinement. However,...

Igor Ljubuncic
24 June 2022


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